PRESS PACK
Company Overview
3 min
author jason kaehler, ceo company overview before starting cosmic foundry, my two partners (albert mack and larry holland) and i had decades of experience in games from small indie studios to massive aaa titles we had built many games together over the last decade, but wanted to start a new company to focus on original ip we wanted to build a 'passion project' for a massive audience that had both web2 and web3 aspects after a few months of research and deliberation, we hit on the game that is now 'cthulhu awakens' (for more on our process, see games refinery ) our mission is always 'gameplay first' we will never allow emerging trends, monetization, or ownership paradigms to interfere with 'the fun factor' our games are 100% playable and profitable without any blockchain/web3 components users can choose to engage with these features or not in fact, when you think more broadly about what games are becoming in the 2020s, there are multiple ways people can interact with these ecosystems and we have an inclusive vision that invites participation at multiple levels on the web3 side, we believe that overall, the ux for new users is currently completely broken from the average gamer’s perspective, virtually all the current web3 technologies (blockchain, cryptocurrencies, wallets, gas fees, etc ) are essentially uninteresting “plumbing”; what’s worse is that many regard them with high levels of skepticism or outright disdain gamers have spoken and gamers don't care (yet) we need to be honest about this if we are serious about web3 games the promise of web3 is the democratization of ownership in these creative experiences we call games by encouraging players to own part of the project, we will build extremely passionate, engaged, and loyal communities we understand that the opportunity for players to own digital items with real world value has the risk of turning a fun experience into a dreary job (or worse, one that is overly focused on money making for its players) no one, especially us, wants to take the fun out of playing games! we trust that players can manage the dynamics of these dual opportunities for themselves we also understand that trust must be earned we will avoid predatory monetization strategies, cynical ‘pay to’win’ mechanics, and progression stopping ‘loot boxes’ we believe in radical transparency and our commitment to players is that we will endeavor to publish as much of our monetization mechanics as possible we recently chose stardust gg as a lead partner due to their fantastic 'custodial wallet' technology we have a shared vision to democratize blockchain technology and onboard as many new users as possible simply sign up with an email, and you get a digital collectable; no wallet is needed! https //member cosmicfoundry io/home https //member cosmicfoundry io/home our small team has been working diligently for about 2 years (as of q2, 2023) on cthulhu awakens we are entirely self funded the game has a ship date of q4, 2024 we have recently released a playable demo here https //www cthulhuawakens io/builds https //www cthulhuawakens io/builds to achieve the m1 demo, we had a number of engineering challenges including (but not limited to) extending unity with new editor tools, custom ai models (gan and others), and blockchain technology with a mid term goal of creating a deep ip around the 'cthulhuverse' in the long term, we plan to grow into a publisher that will provide our platform to other game studios who want to leverage our technologies on the web3 side, a big part of this will be the utilization of a shared currency (minimal interoperability), leveraging open standards like usd (universal scene description) and open non toxic communities this will maximize value for both players, partners, and investors, especially those who join us during these exciting early days we have big dreams and the team to get us there please join us on this adventure to make great games for generations to come